With /join 2 players can join the game. The game begins with /start. Alternatively, you can use the game management.
The players try to control as many towers as possible. The top stone of a tower always indicates who controls the tower. It is always important not to lose contact with life (in the form of the red, neutral Dvonn stones). Stones that no longer have contact with life die.
White starts. Each player takes turns moving one of their stones or towers. The following rules apply:
If White were to move the marked rook away, the black rook on the right would have the Lost connection to life and would be taken out. In this way you can separate entire groups from life and thus eliminate them.
The game ends when no player can move anymore. The tower heights of all towers of each player are added together. The player with the most points wins.
Given time per player. If a player exceeds the time limit, he immediately loses.
The players build the field themselves. First, the three Dvonn stones are placed alternately, then each player takes turns placing his own game stones.
The game progresses recorded. The protocols can be accessed on this page. Instructions for making reading the logs easier can be found in the Dvonn forum.