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Dvonn

Game preparation

With /join 2 players can enter the game. With /start the game begins. Alternatively, you can use the game management use.

The game

Spielfeld

Players try to control as many towers as possible. The top stone of a tower always shows who controls the tower. It is always necessary not to lose contact with life (in the form of red, neutral dvonn stones). Stones that no longer have contact with life die.

Game sequence

White starts. Each player moves unwinding one of his stones or towers. The following rules apply:

  • a single stone always moves straight Direction a Field
  • a tower always moves in straight Direction around as many fields as it is high
  • the target field may not empty they were
  • it may also be drawn on red Dvonnstones
  • the stone/turm to be moved must not be completely enclosed by other stones/doors. Thus, only the marginal blocks can be moved at the beginning
  • a stone/turm loses the connection to life (red stones), it is taken from the game
  • it is forced to move. Who can no longer pull out
Beispiel

If White pulled off the marked tower, the black tower on the right would have lost the connection to life and would be taken out. Thus you can also separate whole groups from life and thus eliminate them.

Playing

Spielende

The game ends when no player can pull anymore. The tower heights of each player's towers are added. The player with most points wins.

Options

time

Predicted time per player. If a player exceeds the time limit, he immediately lost.

profi

Players build the field themselves. At first, the three Dvonnsteins are alternately set, after which each player alternately sets up his own toys.

log

The gameplay will be logged. The logs can be on this page are retrieved. The Dvonn-Forum provides a guide for easier reading of logs..

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