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Halali

Game preparation

With /join 2 players can enter the game. With /start the game begins. Alternatively, you can use the game management use.

The game

Spielfeld

A player plays in the role of hunters and lumberjacks, the other takes over the bears and foxes. Both have to try as many opposing figures as possible. The player with most points wins.

Game figures

Holzfäller

The lumberjack can fall trees. He's always allowed a Move horizontally or vertically. He's worth five points.

Jäger

The hunter can shoot all animals (bear, fox, duck, pheasant). However, he can only shoot in the direction his rifle shows. This direction cannot be changed either. He's worth five points.

Bär

The bear eats all humans (hooljacks, hunters), but no animals. Like the lumberjack, he can only move around a field. He's worth ten points.

Fuchs

The fox eats all feather cattle (Ente, Fasan). He's worth five points.

Ente Fasan

Duck and pheasant can be eaten by the fox or shot by the hunter. The duck is worth two points, the Fasan three.

Baum Baum

The trees can be savoured by the woodfall. For all others they are an insurmountable obstacle. You're worth two points.

Game sequence

The player, who first joint, takes over the people (heroes and hunters), the second the animals (bears and foxes). The player with the animals starts. The active player has two options: either he covers a box or he moves an uncovered box.

To uncover, simply click on the desired card. In order to move a box, the following rules must be observed:

  • brown cards (woodfalls/hunters) may only be moved by the brewing player (color of the player name). The same applies analogously to the blue cards
  • Federvieh (Ente/Fasan) may be moved by both players, but not if the opponent has just exposed or moved the card.
  • Trees can't be moved - at most liked by the woodfall
  • a movement can only be carried out in a straight direction over any number of free fields (exception bear and lumberjack - see above).
  • a player may never withdraw a box of his color in the next train to the field from which it came before
  • in green box, which has been moved or exposed by the opponent, you cannot move immediately on the next train

To hit a card (according to the above-mentioned rules), one of his figures is simply pulled onto the card to be beaten; for example a fox on a pheasant.

Spielfeld

Once all the boxes are uncovered, each player has exactly five trains. The number of remaining trains is displayed on the right of the big picture.

Each player can now alternatively pull his own figures out of the forest. To this end, it must be able to move it out by one of the four green arrows on the edge. The figures are simply pulled right onto the big picture and count their score for the player.

Playing and final evaluation

After all the boxes have been uncovered and each player has made his five final moves, the game ends. It wins the player with most points. At the same time, the one who was able to get home most of the boxes wins.

Usually Halali plays at least over two rounds, so everyone once had the people and animals.

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