Con /join possono giocare da 2 a 6 giocatori. With /start start the game. Alternatively, you can use the strumento di gioco.
Ligretto is about speed. Each player has cards in four colors with values from 1 to 10. In the game, ones can be placed on any point on the table, other numbers must always be placed in ascending order on a card of the same color.
All players are displayed here with their game data:
Have you placed a 10 and thus completed a stack, it must be turned over by clicking on the 10 again. If you forget this click, you cannot place any more cards until you have turned the stack over!
During games With few players, it is sometimes possible that no one can or wants to place a card, even though no player has yet empty their pile. In this case, players can end the current round using the “Cancel” button. To do this, each player must press the button. The round is then scored with the current score.
At the end of a round, each card a player has placed on the field counts as one point. The cards remaining on the Ligretto pile are each recorded with two minus points.
To start the next round, all players must press the “Next” button.
The game ends as soon as (at least ) a player has achieved at least 100 points after a round. The player with the highest score wins the game.
Placing cards on "suspicion" (e.g. placing a five-of-a-kind on top of a three-of-a-kind in the hope that someone will place the four-of-a-kind in the meantime) is punished with a minus point.
During the game, the Speedmachine inserts action cards that influence the course of the game. There is a separate instruction
for this option