With /join 2 players can enter the game. With /start the game begins. Alternatively, you can use the game management use.
The goal of both players is to lay expedition routes that, after deducting the basic costs, bring as many fame points as possible. The expeditions are constructed from the expedition maps in the form of map rows so that the numerical values of a row are increasing. At the beginning of each row betting cards can be played to multiply the value of a row. All cards in a row must have the same color. Finally, the cards he placed in his rows are evaluated for each player. Each player exposes his card seen from him down on the field.
Each player has eight cards on hand. The players are alternate. Which player is on the train, the name above is marked by an *. A card is always played first and then a new one is pulled.
The player has two ways to make a card:
The player then draws a card. He has the choice between the top cards of the five stacks (if there are cards) and the covered stack. He clicks where he wants to move.
The game ends immediately when a player has pulled the last card off the stack.
Then the card rows of the individual players are evaluated. For this purpose, the values of all the maps designed are added to a color. 20 points (expedition costs) are then deducted from this result. A series without a card is not evaluated. If one, two or three betting cards were placed, the result is multiplied by two, three or four (even if the value is negative!). Each row that has at least eight cards brings another bonus of 20 points.
If players want to continue the game (so play again), click the "cont" button for continue.
Here it is presumed how many points the colors are left in the picture:
blue: designed 2+6+7+8 = 23, then -20 cost gives 3. Doubled because of a bet gives 6 points.
white ((4+6+8+10) - 20)* 2 = 16
There are a total of 60 tickets: