Milestones is a cooperative game for 2 - 5 players.
Lie in front of you Stack of cards with tasks of various difficulties. In order to complete as many of these tasks as possible, you use the six different dice together. You take turns rolling as many dice as you like - always hoping that everyone will benefit from it. Because one thing applies throughout the game: you are not allowed to talk to each other!
You will be billed after three minutes. The more points you achieve together with the completed tasks, the better you played together.
51 task cards in 3 levels of difficulty (23 easy, 19 medium and 9 difficult tasks)
You can find the following symbols in the tasks (examples):
3 compulsory task cards (front and back )
Esempio:
1 special card Hourglass (front and back)
Esempio:
< span>6 dice
The complete rules can you can download here.
Everyone takes on a task. It is up to you which pile you draw your card from. Everyone only sees their own task.
A single game lasts exactly three minutes.
During this time, you take turns rolling the dice clockwise and trying to complete as many tasks as possible on your hand cards.
At the end you add up all the victory points you have won and determine your common result.
On the first dice roll of the game, all six dice are rolled. When it's your turn, you can take as many dice as you like, but at least one.
Click on the selected dice and re-roll them once by clicking on the dice button. The other dice remain unchanged.
You can complete the task in your hand at any time - even if it is not your turn.
If the task in your hand is completed and you have placed the card on your point pile, you immediately draw a new card from your hand. You are free to choose which of the 3 draw piles you draw the card from.
If you complete the new task immediately with the dice on display, you can also place this card on the point pile and draw another one.
If all the draw piles are used up, you can no longer draw any more cards. However, you continue to roll the dice for the rest of the game when it is your turn.
The game ends immediately when the hourglass runs out. The victory points on the cards in your point stack are added together. The more points you have, the more successfully you played together.
0-9 points: That was nothing. Just one more game - you can't leave that alone!
10-19 points: A good start, but can be improved.
20-29 points: Decent - you are on the best way.
30-39 points: Really good. Your interaction is obviously working.
40-49 points: Excellent - that's more than impressive!
50- 59 points: Very impressive - it almost doesn't get much better!
60 and more points: amazing! The future belongs to you!
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1 - 3 compulsory tasks are open (!).
< p> During the course of the game you have to complete every mandatory task. If the dice complete a task completely, the corresponding card is checked off.If there are still unfulfilled mandatory tasks after the time has expired, all tasks are considered unfulfilled. p>
The special task with the hourglass is laid out face up. < /p>
As the game progresses, you may fulfill the hourglass card. If the dice fulfill the task completely, you can check off the card and turn the hourglass over at that moment.
You can also forego this and try to fulfill the hourglass card again later in the game in order to then turn the hourglass over.
If the hourglass card is still on display after the time has expired, this has no influence on your result.