Christmas is soon and the wankers don't have all the gifts together.
So they meet on a winter day to compete for most gifts.
Who is the first cunt to collect a certain number of gifts?
Or maybe you just have a lot of luck and can decide the victory for yourself.
So get to the weight shop and get to the presents.
If you are on the train you have 2 action options:
You take up to 4 dice of a color of your choice and dice exactly 1x.
Then you select ALL dice with a value, you put them on your Tableau according to the following rules
Whenever you put dice on your Tableau, you can steal a completely identical cube (color & number) from any other player.
This can only be done if the cube is on the very right side of the row.
You can only steal 1 cube per train from each player, even if there are several dice with the same value in the row.
You add stolen dice in your own row to the other selected dice.
Pity:
It may happen that you cannot put a cube in your litter, because no value is higher than the already outlying cubes of this color. In this case, you have to place ALL dice of the dice of the cube and all other dice that are on the right of the white line on your tableau, too.
Then you've had a bad time!
Bonus fields:
If you place a cube on a bonus field, you will receive the respective bonus action immediately. If you can place two bonus fields by a crest and, if necessary, by claws, you can perform the bonus actions in any order.
You have an extra train after the end of your train. So you can again dice - also with another cube color - or "values" (see below).
You take 1 or 2 gifts from the general supply in the middle of the table.
You may immediately steal 1 hidden gift from a player of your choice. If no player has a gift, take 1 gift from the middle of the table.
You can immediately steal 1 hidden gift from each player.
Instead of dice, you can also value.
For each completely filled column under which 1 gift is shown, you get a gift from the stock and
For every cube on the right of the white line, you will also get a gift from the stock.
Then all the dice are stored.
The game ends as soon as a player has either 4 lucky gifts or depends on the number of players
4 players = 12-value gifts
3 players = 16-value gifts
2 players = 20-value gifts
Laurin Zbiek - with great thanks also to Klaus- Jürgen Wrede for permission.