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Yinsh

Game preparation

With /join 2 players can enter the game. With /start the game begins. Alternatively, you can use the game management use.

The target

Spielfeld

At YINSH there are rings and stones (see picture left).

Each player has five rings that are alternately placed at the beginning. Whenever a player has five stones in a row, he must take his own ring from the field. The player who could first remove three rings wins the game. So you have to try to form three times in the game a five row of stones of your own color.

Construction and drawing

Spielfeld

At the beginning, players alternately set their five rings on any position of the field. Starter is always the player on position 1 with the white toys. In the further course of the game, these rings will always move along the lines on the field.

Spielsteine

Your own train starts by placing a stone. To do this, you click into the middle of your own ring and set the stone. Then this ring (by drag and drop) must be moved along a line to a free field according to the following rules:

  • a ring must not skip any other rings (no matter what colour)
  • a ring may skip stones, but in this case, on the first free field after jumping over at least one stone, must finish its train. Before that, any number of free fields may be crossed.
Spielfeld

All stones have two sides: one white and one black. In one train all the stones crossed by a ring are turned. It doesn't matter which side of the stone was above.

In principle, stones can only be rotated - they will never be moved.

Make a row, remove ring

Spielfeld

If a player finds it through skillful insertion of the stones and moving the rings to form five stones in a row that are all up with his color, he takes the five stones from the field and removes his own ring.

If several five-row rows (e.g. one-six) occur in one train, the player selects the five stones he wants to take from the field by clicking on the first and last stones.

It is also possible to form in one train several rows which are independent of one another. Then the player may make several points. It is also possible for the opponent to score points on their own when forming a row.

Playing

Spielfeld

The game ends when

  • a player has removed his third ring from the field. He won that.
  • the stone stock is used up. Then the player who has been able to remove more rings so far wins. (The stock is displayed on the top right)

If the third five rows of both players are created simultaneously in one train, then the player who has executed the train will win, as he may first remove his ring.

Options

log

This option records the gameplay and saves it on yinsh.biskai.de. You can log in as a guest and view the game at any time and play the game again.

time

This option limits the game time of each player to the set time. If the time of a player expires before the game could be regularly finished, this player loses automatically.

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