City information

Taxation of LosVelozes

Marketplace
Wood155
Stone345
Ore8
Wool224
Food249
Cloth0
Tool0
Taler32504
Occupancy981
Capacity6500
Occupation Percentage15.1%

Recent days' taxes Page << 1 ... 1076 1077 1078 1079 1080 ... 1123 >>
TimeCodeDescription
WED, 22.11.2006, 22:583Vollstaendige Versorgung von Marktplatz. (3,5,3,8,6)
WED, 22.11.2006, 22:582Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
WED, 22.11.2006, 22:581Versorgung Spiele: (1575) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173
WED, 22.12.2010, 22:051Versorgung Spiele: (3066) Aktiv=99 Inaktiv=10 Selbst=0 => Tuecher: 591 Werkzeug: 203
WED, 22.12.2010, 22:052Versorgung Buerger: Anz=65/0 Baustellen=1 => Tuecher: 520 Nahrung: 3900
WED, 22.12.2010, 22:053Vollstaendige Versorgung von Marktplatz. (8,2,10,4,3)
WED, 22.12.2010, 22:057Versorgung Summe/Tag: (0,0,0,0,130,37,7,0)
WED, 23.01.2008, 22:193Vollstaendige Versorgung von Marktplatz. (8,2,3,3,7)
WED, 23.01.2008, 22:197Versorgung Summe/Tag: (0,0,0,0,128,28,5,0)
WED, 23.01.2008, 22:192Versorgung Buerger: Anz=64/0 Baustellen=1 => Tuecher: 512 Nahrung: 3840
WED, 23.01.2008, 22:191Versorgung Spiele: (2002) Aktiv=75 Inaktiv=21 Selbst=0 => Tuecher: 351 Werkzeug: 141
WED, 23.01.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,6,1,8)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)