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CastlesOfTuscany

Het spel

In Castles of Tuscany, you, as sovereigns in Tuscany, develop your regions by getting either new cards or tiles to lay out, round after round or build.

In addition to victory points, you also gain additional options and abilities.

< p> The winner is whoever has the most victory points after 3 scorings.

De regels

The {0 }Complete rules may not be fully described in this manual. The main focus is on how to use the game and how to get started quickly.

Het speelbord

Spielfeld
  1. Game board
  2. Display tiles
  3. Bonus track
  4. Hand cards
  5. Number of workers
  6. Number of marble blocks
  7. Still possible bonus points for completely covering a color
  8. Own draw piles and counting fields
  9. Playing field for fellow players

Before the game starts

Aufbau

At the beginning everyone assembles their 3 game board pieces into a game board, Each part can be rotated and moved, then confirm the selection with the check mark.

Aufbau-Burg

Then placed Each player has his starting fort on one of his dark green fields.

Then everyone selects a bonus on the left in the bonus bar.< /span>

Aufbau-Burg
  1. When drawing cards, receive 1 additional card
  2. additional storage space for tiles on the tableau and immediately 2 points
  3. Additional marble block when building a quarry
  4. Additional worker when laying a village
  5. Additional yield card when laying a wagon

Each bonus can also be chosen multiple times (when building a city).

Het uitvoeren van actions

The game runs over 3 rounds, at the end of each round a scoring takes place.

Whoever's turn it is has 1 of 3 possible moves:

Karten ziehen

Draw cards (2 + more if the bonus is chosen accordingly)

Plättchen nehmen

Take 1 tile from the display of 8 and place it on a storage space on the board.

This will then be automatically replaced by a tile from your own draw pile. If it is the last tile in this stack, the current round is played to the end and scoring follows.

Plättchen legen

Place 1 tile from the tableau on the game board.

It must be placed in a matching color and always connected to a tile that is already on display. This costs 2 cards of the corresponding suit.

2 identical cards of a different color can replace 1 card of this color (as a joker).

If a contiguous area of ​​fields of the same color is completed when laying, you get victory points:

  1. 1 area 1 VP
  2. < li>2 area 3 VP
  3. 3 area 6 VP

Whoever is first If you have filled all the fields of one color, you get bonus points for 1st place, the second place player for 2nd place, other players get nothing.

< p> If there are 5 tiles of one color when you add them, they are removed and replaced with others.

Procedure

Each player has 3 draw piles.

The first round ends when the left stack of one of the players is emptied.

The 2nd round ends accordingly , as soon as the first middle stack is emptied.

The 3rd round is over as soon as the first right stack is at 0 (plus 1 more round).

Telling

At the end of each round, the points are moved from the green counting field to the red one Transfer the counting field, but remain in the green field.

The game ends after the 3rd scoring, with each tile or wooden hexagon, marble and worker as well as 3 hand cards each each result in one more victory point.

The player with the most victory points wins. In the event of a tie, the winner is the one who has more empty spaces on their game board.

It is also decided who has fewer points in the green scoring space.

The tiles

Castell

Plättchen

When laying out, you can immediately place a tile from the 8-number display on your game board (with all effects (function, victory points ...)

Stad

Plättchen

Select 1 bonus in the bonus bar.

Gutshof

Plättchen Plättchen

Place 1 wooden hexagon (joker tile) on the board.

You can build this on any field on your game board in one of the next turns (of course at the corresponding construction costs, i.e. cards or jokers).

Agriculture

Plättchen Plättchen

In addition to the points for completing a color area, you also receive 1 point when placing it, or 2 points if This landscape type is not already in this area.

Quarry

Plättchen Stein

When you lay a quarry you get 1 marble block.

A player may give up 1 marble block a maximum of 1 time per turn in order to carry out 1 additional action.

Dorp

Plättchen Arbeiter

The player receives 1 worker. Each worker handed in replaces any playing card (joker) when placed.

Kloosters

{18 }

You receive 3 playing cards.

Warrior

Plättchen

When you place a wagon you receive a yield card and with it you immediately receive the corresponding yield (victory points, playing cards, marble, workers, wooden hexagons).

Clicking on the question mark at the top right of the playing field opens a help field that shows the abilities of the individual tiles.

(Thanks for the rules go to: regi)
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