With the help of your dice you hunt bad guys, collect rewards or collect small and large treasures.
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At the beginning you roll the dice 3 white dice. You can roll the dice a maximum of 3 times and each time you can click on them to decide which dice should be rolled again.
After the last roll, actions are taken according to the symbols on the dice that are then lying carried out:
For coin symbols you receive the corresponding number of coins - if no dice show a sword in your last roll , you get double the number.
For dice symbols you get red or yellow additional dice from yours for the next turn Stock. If there are no more dice of the corresponding color on your board, the action is cancelled.
If you roll the dice with your yellow or If you get an >You use the swords to pursue a villain: If there are no swords in the middle of the wanted posters, you add all of the swords you rolled to the wanted posters.
If there are already swords from a fellow player the wanted posters, and if the number of your swords is higher than the number of swords that are already in the middle, you have outbid your fellow player.
He takes his dice back to himself and you place all your rolled swords on the wanted posters instead.
Then it is the next player's turn to roll the dice.
When you turn again When it's your turn and your swords are still next to the wanted posters, you've caught the villain and get the top wanted poster and the number of coins shown on it as a reward.
The 1st . Wanted poster brings 5 coins, the following 5 (or 3 in the two-player game) 10 coins each and the last villain brings 15 coins.
< span>The game ends immediately as soon as one of you has taken the last wanted poster. Whoever of you has the most coins wins. If there is a tie, you share the victory.
Slightly changed rules apply when playing with 2 players.