City information

Taxation of LosVelozes

Marketplace
Wood116
Stone481
Ore9
Wool169
Food422
Cloth0
Tool0
Taler32544
Occupancy1197
Capacity6500
Occupation Percentage18.4%

Recent days' taxes Page << 1 ... 105 106 107 108 109 ... 1123 >>
TimeCodeDescription
WED, 11.06.2008, 22:002Versorgung Buerger: Anz=68/0 Baustellen=1 => Tuecher: 544 Nahrung: 4080
WED, 11.06.2008, 22:003Vollstaendige Versorgung von Marktplatz. (3,4,7,6,5)
WED, 11.06.2008, 22:001Versorgung Spiele: (2142) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
WED, 11.06.2008, 22:007Versorgung Summe/Tag: (0,0,0,0,136,32,5,0)
WED, 11.05.2011, 20:001Versorgung Spiele: (3206) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206
WED, 11.05.2011, 20:003Vollstaendige Versorgung von Marktplatz. (6,4,7,3,3)
WED, 11.05.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,96,35,7,0)
WED, 11.05.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
WED, 11.04.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
WED, 11.04.2012, 20:003Vollstaendige Versorgung von Marktplatz. (7,3,6,5,3)
WED, 11.04.2012, 20:001Versorgung Spiele: (3542) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
WED, 11.04.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)