City information

Taxation of LosVelozes

Marketplace
Wood108
Stone452
Ore9
Wool155
Food389
Cloth0
Tool0
Taler32541
Occupancy1113
Capacity6500
Occupation Percentage17.1%

Recent days' taxes Page << 1 ... 144 145 146 147 148 ... 1123 >>
TimeCodeDescription
FRI, 28.05.2010, 22:032Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
FRI, 28.05.2010, 22:031Versorgung Spiele: (2858) Aktiv=96 Inaktiv=10 Selbst=0 => Tuecher: 567 Werkzeug: 196
FRI, 28.05.2010, 22:033Vollstaendige Versorgung von Marktplatz. (8,1,5,5,6)
FRI, 28.05.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,108,37,7,0)
FRI, 28.06.2013, 20:001Versorgung Spiele: (3985) Aktiv=101 Inaktiv=10 Selbst=1 => Tuecher: 608 Werkzeug: 208
FRI, 28.06.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
FRI, 28.06.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,8,4,4,3)
FRI, 28.06.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,6,0)
FRI, 28.07.2006, 22:271Versorgung Spiele: (1458) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
FRI, 28.07.2006, 22:277Versorgung Summe/Tag: (0,0,0,0,112,35,6,0)
FRI, 28.07.2006, 22:273Vollstaendige Versorgung von Marktplatz. (3,5,5,3,8)
FRI, 28.07.2006, 22:272Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)