City information

Taxation of LosVelozes

Marketplace
Wood118
Stone548
Ore13
Wool189
Food453
Cloth0
Tool10
Taler32516
Occupancy1371
Capacity6500
Occupation Percentage21.1%

Recent days' taxes Page << 1 ... 157 158 159 160 161 ... 1123 >>
TimeCodeDescription
FRI, 30.12.2005, 23:303Vollstaendige Versorgung von Marktplatz. (3,4,5,4,9)
FRI, 30.12.2005, 23:301Versorgung Spiele: (1248) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 494 Werkzeug: 163
FRI, 30.12.2005, 23:302Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
FRI, 30.12.2005, 23:307Versorgung Summe/Tag: (0,0,0,0,118,35,6,0)
FRI, 30.12.2011, 20:003Vollstaendige Versorgung von Marktplatz. (9,3,3,5,4)
FRI, 30.12.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
FRI, 30.12.2011, 20:001Versorgung Spiele: (3439) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
FRI, 30.12.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
FRI, 31.01.2014, 20:001Versorgung Spiele: (4202) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196
FRI, 31.01.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
FRI, 31.01.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,91,33,7,0)
FRI, 31.01.2014, 20:003Vollstaendige Versorgung von Marktplatz. (3,6,5,4,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)