City information

Taxation of LosVelozes

Marketplace
Wood93
Stone448
Ore0
Wool140
Food321
Cloth0
Tool20
Taler32524
Occupancy1102
Capacity6500
Occupation Percentage17%

Recent days' taxes Page << 1 ... 200 201 202 203 204 ... 1123 >>
TimeCodeDescription
MON, 08.08.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,95,36,7,0)
MON, 08.08.2011, 20:001Versorgung Spiele: (3295) Aktiv=102 Inaktiv=8 Selbst=0 => Tuecher: 615 Werkzeug: 208
MON, 08.08.2011, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
MON, 08.08.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,4,5,5)
MON, 08.09.2008, 22:021Versorgung Spiele: (2231) Aktiv=77 Inaktiv=18 Selbst=0 => Tuecher: 392 Werkzeug: 148
MON, 08.09.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,140,32,5,0)
MON, 08.09.2008, 22:023Vollstaendige Versorgung von Marktplatz. (3,5,6,6,6)
MON, 08.09.2008, 22:022Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
MON, 08.10.2007, 00:301Versorgung Spiele: (1894) Aktiv=96 Inaktiv=0 Selbst=1 => Tuecher: 546 Werkzeug: 179
MON, 08.10.2007, 00:307Versorgung Summe/Tag: (0,0,0,0,110,36,6,0)
MON, 08.10.2007, 00:302Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
MON, 08.10.2007, 00:303Vollstaendige Versorgung von Marktplatz. (3,8,5,4,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)