City information

Taxation of LosVelozes

Marketplace
Wood99
Stone489
Ore14
Wool163
Food365
Cloth0
Tool10
Taler32500
Occupancy1180
Capacity6500
Occupation Percentage18.2%

Recent days' taxes Page << 1 ... 208 209 210 211 212 ... 1123 >>
TimeCodeDescription
MON, 10.03.2008, 22:081Versorgung Spiele: (2049) Aktiv=76 Inaktiv=19 Selbst=0 => Tuecher: 361 Werkzeug: 142
MON, 10.03.2008, 22:082Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
MON, 10.03.2008, 22:083Vollstaendige Versorgung von Marktplatz. (5,5,4,4,3)
MON, 10.03.2008, 22:087Versorgung Summe/Tag: (0,0,0,0,104,28,5,0)
MON, 10.03.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,91,34,6,0)
MON, 10.03.2014, 20:003Vollstaendige Versorgung von Marktplatz. (2,3,4,4,9)
MON, 10.03.2014, 20:001Versorgung Spiele: (4240) Aktiv=98 Inaktiv=8 Selbst=0 => Tuecher: 587 Werkzeug: 199
MON, 10.03.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
MON, 10.04.2006, 22:037Versorgung Summe/Tag: (0,0,0,0,117,36,5,0)
MON, 10.04.2006, 22:031Versorgung Spiele: (1349) Aktiv=88 Inaktiv=0 Selbst=0 => Tuecher: 511 Werkzeug: 167
MON, 10.04.2006, 22:033Vollstaendige Versorgung von Marktplatz. (4,7,4,5,5)
MON, 10.04.2006, 22:032Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)