City information

Taxation of LosVelozes

Marketplace
Wood116
Stone481
Ore9
Wool169
Food422
Cloth0
Tool0
Taler32544
Occupancy1197
Capacity6500
Occupation Percentage18.4%

Recent days' taxes Page << 1 ... 269 270 271 272 273 ... 1123 >>
TimeCodeDescription
MON, 21.06.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,108,37,7,0)
MON, 21.06.2010, 22:033Vollstaendige Versorgung von Marktplatz. (3,10,2,7,3)
MON, 21.07.2008, 22:091Versorgung Spiele: (2182) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
MON, 21.07.2008, 22:093Vollstaendige Versorgung von Marktplatz. (4,3,6,6,7)
MON, 21.07.2008, 22:092Versorgung Buerger: Anz=71/0 Baustellen=1 => Tuecher: 568 Nahrung: 4260
MON, 21.07.2008, 22:097Versorgung Summe/Tag: (0,0,0,0,142,32,5,0)
MON, 21.07.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,8,4,1,5)
MON, 21.07.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,90,34,7,0)
MON, 21.07.2014, 20:002Versorgung Buerger: Anz=54/0 Baustellen=0 => Tuecher: 432 Nahrung: 2700
MON, 21.07.2014, 20:001Versorgung Spiele: (4373) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
MON, 21.09.2009, 22:092Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
MON, 21.09.2009, 22:091Versorgung Spiele: (2609) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 489 Werkzeug: 174

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)