City information

Taxation of LosVelozes

Marketplace
Wood89
Stone444
Ore0
Wool136
Food321
Cloth0
Tool20
Taler32508
Occupancy1090
Capacity6500
Occupation Percentage16.8%

Recent days' taxes Page << 1 ... 276 277 278 279 280 ... 1123 >>
TimeCodeDescription
MON, 22.12.2008, 22:023Vollstaendige Versorgung von Marktplatz. (3,6,3,5,7)
MON, 22.12.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,115,34,6,0)
MON, 23.01.2006, 23:392Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
MON, 23.01.2006, 23:397Versorgung Summe/Tag: (0,0,0,0,121,36,6,0)
MON, 23.01.2006, 23:391Versorgung Spiele: (1272) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
MON, 23.01.2006, 23:393Vollstaendige Versorgung von Marktplatz. (4,3,6,4,8)
MON, 23.01.2012, 20:003Vollstaendige Versorgung von Marktplatz. (3,7,8,3,3)
MON, 23.01.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,99,36,7,0)
MON, 23.01.2012, 20:001Versorgung Spiele: (3463) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
MON, 23.01.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
MON, 23.02.2009, 22:021Versorgung Spiele: (2399) Aktiv=88 Inaktiv=14 Selbst=0 => Tuecher: 505 Werkzeug: 177
MON, 23.02.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,105,34,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)