City information

Taxation of LosVelozes

Marketplace
Wood89
Stone444
Ore0
Wool136
Food321
Cloth0
Tool20
Taler32508
Occupancy1090
Capacity6500
Occupation Percentage16.8%

Recent days' taxes Page << 1 ... 288 289 290 291 292 ... 1123 >>
TimeCodeDescription
TUE, 06.10.2020, 20:003Vollstaendige Versorgung von Marktplatz. (0,3,1,0,1)
TUE, 06.10.2020, 20:002Versorgung Buerger: Anz=60/0 Baustellen=1 => Tuecher: 0 Nahrung: 1500
TUE, 06.10.2020, 20:007Versorgung Summe/Tag: (0,0,0,0,50,0,0,0)
TUE, 06.10.2020, 20:001Versorgung Spiele: (6642) Aktiv=111 Inaktiv=7 Selbst=0 => Tuecher: 0 Werkzeug: 0
TUE, 06.10.2009, 22:031Versorgung Spiele: (2624) Aktiv=88 Inaktiv=14 Selbst=0 => Tuecher: 478 Werkzeug: 173
TUE, 06.10.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,113,34,5,0)
TUE, 06.10.2009, 22:032Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
TUE, 06.10.2009, 22:033Vollstaendige Versorgung von Marktplatz. (5,3,8,3,5)
TUE, 06.09.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
TUE, 06.09.2011, 20:001Versorgung Spiele: (3324) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
TUE, 06.09.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
TUE, 06.09.2011, 20:003Vollstaendige Versorgung von Marktplatz. (3,5,6,9,1)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)