City information

Taxation of LosVelozes

Marketplace
Wood99
Stone489
Ore14
Wool163
Food365
Cloth0
Tool10
Taler32500
Occupancy1180
Capacity6500
Occupation Percentage18.2%

Recent days' taxes Page << 1 ... 292 293 294 295 296 ... 1123 >>
TimeCodeDescription
TUE, 06.01.2009, 22:031Versorgung Spiele: (2351) Aktiv=86 Inaktiv=15 Selbst=0 => Tuecher: 475 Werkzeug: 169
TUE, 06.01.2009, 22:032Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
TUE, 06.01.2009, 22:033Vollstaendige Versorgung von Marktplatz. (5,4,5,6,3)
TUE, 06.01.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,108,33,6,0)
TUE, 05.12.2006, 23:002Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
TUE, 05.12.2006, 23:003Vollstaendige Versorgung von Marktplatz. (6,1,6,6,6)
TUE, 05.12.2006, 23:007Versorgung Summe/Tag: (0,0,0,0,115,36,6,0)
TUE, 05.12.2006, 23:001Versorgung Spiele: (1588) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173
TUE, 05.11.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,6,7,1,4)
TUE, 05.11.2013, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
TUE, 05.11.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,97,35,7,0)
TUE, 05.11.2013, 20:001Versorgung Spiele: (4115) Aktiv=98 Inaktiv=9 Selbst=0 => Tuecher: 587 Werkzeug: 200

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)