City information

Taxation of LosVelozes

Marketplace
Wood3258
Stone53
Ore113
Wool172
Food142
Cloth0
Tool0
Taler32521
Occupancy3738
Capacity6500
Occupation Percentage57.5%

Recent days' taxes Page << 1 ... 297 298 299 300 301 ... 1123 >>
TimeCodeDescription
MON, 26.11.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,5,9,2,3)
MON, 26.11.2012, 20:001Versorgung Spiele: (3771) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
MON, 26.12.2005, 23:297Versorgung Summe/Tag: (0,0,0,0,119,35,5,0)
MON, 26.12.2005, 23:291Versorgung Spiele: (1244) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 494 Werkzeug: 163
MON, 26.12.2005, 23:292Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
MON, 26.12.2005, 23:293Vollstaendige Versorgung von Marktplatz. (4,6,4,6,4)
MON, 26.12.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
MON, 26.12.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,4,6,5,5)
MON, 26.12.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
MON, 26.12.2011, 20:001Versorgung Spiele: (3435) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
MON, 27.01.2014, 20:012Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
MON, 27.01.2014, 20:011Versorgung Spiele: (4198) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)