City information

Taxation of LosVelozes

Marketplace
Wood99
Stone489
Ore14
Wool163
Food365
Cloth0
Tool10
Taler32500
Occupancy1180
Capacity6500
Occupation Percentage18.2%

Recent days' taxes Page << 1 ... 69 70 71 72 73 ... 1123 >>
TimeCodeDescription
FRI, 14.05.2010, 22:042Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
FRI, 14.05.2010, 22:041Versorgung Spiele: (2844) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 557 Werkzeug: 193
FRI, 14.05.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,108,36,6,0)
FRI, 14.05.2010, 22:043Vollstaendige Versorgung von Marktplatz. (6,4,4,6,4)
FRI, 14.06.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
FRI, 14.06.2013, 20:001Versorgung Spiele: (3971) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
FRI, 14.06.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
FRI, 14.06.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,6,10,3,2)
FRI, 14.07.2006, 22:241Versorgung Spiele: (1444) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
FRI, 14.07.2006, 22:242Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
FRI, 14.07.2006, 22:247Versorgung Summe/Tag: (0,0,0,0,111,35,6,0)
FRI, 14.07.2006, 22:243Vollstaendige Versorgung von Marktplatz. (8,4,4,6,2)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)