City information

Taxation of LosVelozes

Marketplace
Wood726
Stone118
Ore147
Wool1471
Food654
Cloth0
Tool0
Taler32569
Occupancy3116
Capacity6500
Occupation Percentage47.9%

Recent days' taxes Page << 1 ... 85 86 87 88 89 ... 1123 >>
TimeCodeDescription
FRI, 17.03.2006, 21:573Vollstaendige Versorgung von Marktplatz. (6,4,7,2,5)
FRI, 17.03.2006, 21:571Versorgung Spiele: (1325) Aktiv=88 Inaktiv=0 Selbst=0 => Tuecher: 493 Werkzeug: 163
FRI, 17.03.2006, 21:572Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
FRI, 17.03.2006, 21:577Versorgung Summe/Tag: (0,0,0,0,117,35,5,0)
FRI, 17.04.2009, 22:073Vollstaendige Versorgung von Marktplatz. (6,2,2,7,6)
FRI, 17.04.2009, 22:071Versorgung Spiele: (2452) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 490 Werkzeug: 175
FRI, 17.04.2009, 22:072Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
FRI, 17.04.2009, 22:077Versorgung Summe/Tag: (0,0,0,0,105,34,6,0)
FRI, 17.05.2013, 20:001Versorgung Spiele: (3943) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
FRI, 17.05.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
FRI, 17.05.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
FRI, 17.05.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,5,6,4,6)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)