City information

Taxation of LosVelozes

Marketplace
Wood118
Stone548
Ore13
Wool189
Food453
Cloth0
Tool10
Taler32516
Occupancy1371
Capacity6500
Occupation Percentage21.1%

Recent days' taxes Page << 1 ... 85 86 87 88 89 ... 1123 >>
TimeCodeDescription
WED, 15.02.2012, 20:013Vollstaendige Versorgung von Marktplatz. (4,3,3,4,10)
WED, 15.02.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
WED, 15.02.2012, 20:001Versorgung Spiele: (3486) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
WED, 15.02.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
WED, 15.02.2006, 21:501Versorgung Spiele: (1295) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 507 Werkzeug: 167
WED, 15.02.2006, 21:502Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
WED, 15.02.2006, 21:507Versorgung Summe/Tag: (0,0,0,0,120,36,6,0)
WED, 15.02.2006, 21:503Vollstaendige Versorgung von Marktplatz. (4,9,5,6,1)
WED, 15.01.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,34,6,0)
WED, 15.01.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,4,7,2)
WED, 15.01.2014, 20:001Versorgung Spiele: (4186) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196
WED, 15.01.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)