City information

Taxation of LosVelozes

Marketplace
Wood89
Stone431
Ore0
Wool132
Food312
Cloth0
Tool20
Taler32520
Occupancy1064
Capacity6500
Occupation Percentage16.4%

Recent days' taxes Page << 1 ... 87 88 89 90 91 ... 1123 >>
TimeCodeDescription
WED, 14.11.2007, 21:597Versorgung Summe/Tag: (0,0,0,0,109,34,5,0)
WED, 14.11.2007, 21:593Vollstaendige Versorgung von Marktplatz. (5,3,8,3,4)
WED, 14.11.2007, 21:591Versorgung Spiele: (1932) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 517 Werkzeug: 172
WED, 14.11.2007, 21:592Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
WED, 14.10.2020, 20:001Versorgung Spiele: (6650) Aktiv=111 Inaktiv=7 Selbst=0 => Tuecher: 0 Werkzeug: 0
WED, 14.10.2020, 20:007Versorgung Summe/Tag: (0,0,0,0,50,0,0,0)
WED, 14.10.2020, 20:003Vollstaendige Versorgung von Marktplatz. (2,1,0,1,1)
WED, 14.10.2020, 20:002Versorgung Buerger: Anz=60/0 Baustellen=1 => Tuecher: 0 Nahrung: 1500
WED, 14.10.2009, 22:057Versorgung Summe/Tag: (0,0,0,0,113,34,5,0)
WED, 14.10.2009, 22:053Vollstaendige Versorgung von Marktplatz. (2,7,5,7,3)
WED, 14.10.2009, 22:051Versorgung Spiele: (2632) Aktiv=88 Inaktiv=14 Selbst=0 => Tuecher: 478 Werkzeug: 173
WED, 14.10.2009, 22:052Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)