City information

Taxation of LosVelozes

Marketplace
Wood118
Stone565
Ore13
Wool197
Food466
Cloth0
Tool10
Taler32556
Occupancy1409
Capacity6500
Occupation Percentage21.7%

Recent days' taxes Page << 1 ... 106 107 108 109 110 ... 1123 >>
TimeCodeDescription
FRI, 21.03.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,93,35,7,0)
FRI, 21.03.2014, 20:003Vollstaendige Versorgung von Marktplatz. (6,5,3,2,7)
FRI, 21.03.2014, 20:002Versorgung Buerger: Anz=56/0 Baustellen=0 => Tuecher: 448 Nahrung: 2800
FRI, 21.03.2014, 20:001Versorgung Spiele: (4251) Aktiv=98 Inaktiv=8 Selbst=0 => Tuecher: 587 Werkzeug: 199
FRI, 21.04.2006, 22:051Versorgung Spiele: (1360) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 561 Werkzeug: 182
FRI, 21.04.2006, 22:057Versorgung Summe/Tag: (0,0,0,0,115,37,6,0)
FRI, 21.04.2006, 22:052Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
FRI, 21.04.2006, 22:053Vollstaendige Versorgung von Marktplatz. (6,2,8,5,4)
FRI, 21.05.2010, 22:043Vollstaendige Versorgung von Marktplatz. (3,6,6,3,6)
FRI, 21.05.2010, 22:042Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
FRI, 21.05.2010, 22:041Versorgung Spiele: (2851) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 557 Werkzeug: 193
FRI, 21.05.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,108,36,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)