City information

Taxation of LosVelozes

Marketplace
Wood118
Stone565
Ore13
Wool197
Food466
Cloth0
Tool10
Taler32556
Occupancy1409
Capacity6500
Occupation Percentage21.7%

Recent days' taxes Page << 1 ... 1100 1101 1102 1103 1104 ... 1123 >>
TimeCodeDescription
FRI, 05.02.2010, 22:032Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
FRI, 05.02.2010, 22:031Versorgung Spiele: (2746) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 538 Werkzeug: 188
FRI, 05.02.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,117,37,7,0)
FRI, 05.01.2007, 23:243Vollstaendige Versorgung von Marktplatz. (5,4,4,5,7)
FRI, 05.01.2007, 23:241Versorgung Spiele: (1619) Aktiv=94 Inaktiv=0 Selbst=0 => Tuecher: 550 Werkzeug: 178
FRI, 05.01.2007, 23:247Versorgung Summe/Tag: (0,0,0,0,115,37,6,0)
FRI, 05.01.2007, 23:242Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
FRI, 04.12.2009, 22:047Versorgung Summe/Tag: (0,0,0,0,114,35,6,0)
FRI, 04.12.2009, 22:042Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
FRI, 04.12.2009, 22:041Versorgung Spiele: (2683) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 498 Werkzeug: 177
FRI, 04.12.2009, 22:043Vollstaendige Versorgung von Marktplatz. (4,3,5,5,7)
FRI, 04.11.2011, 20:001Versorgung Spiele: (3383) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)