City information

Taxation of LosVelozes

Marketplace
Wood72
Stone420
Ore14
Wool128
Food276
Cloth0
Tool10
Taler32584
Occupancy960
Capacity6500
Occupation Percentage14.8%

Recent days' taxes Page << 1 ... 111 112 113 114 115 ... 1123 >>
TimeCodeDescription
FRI, 22.02.2013, 20:001Versorgung Spiele: (3859) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
FRI, 22.02.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,102,37,7,0)
FRI, 22.02.2013, 20:003Vollstaendige Versorgung von Marktplatz. (1,3,7,6,7)
FRI, 22.02.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
FRI, 22.03.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
FRI, 22.03.2013, 20:001Versorgung Spiele: (3887) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
FRI, 22.03.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
FRI, 22.03.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,3,4,7,7)
FRI, 22.04.2011, 00:017Versorgung Summe/Tag: (0,0,0,0,101,36,7,0)
FRI, 22.04.2011, 00:013Vollstaendige Versorgung von Marktplatz. (10,0,2,7,5)
FRI, 22.04.2011, 00:011Versorgung Spiele: (3187) Aktiv=101 Inaktiv=9 Selbst=0 => Tuecher: 611 Werkzeug: 208
FRI, 22.04.2011, 00:012Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)