City information

Taxation of LosVelozes

Marketplace
Wood104
Stone433
Ore9
Wool145
Food356
Cloth0
Tool0
Taler32512
Occupancy1047
Capacity6500
Occupation Percentage16.1%

Recent days' taxes Page << 1 ... 117 118 119 120 121 ... 1123 >>
TimeCodeDescription
WED, 09.02.2011, 22:031Versorgung Spiele: (3115) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 581 Werkzeug: 200
WED, 09.02.2011, 22:033Vollstaendige Versorgung von Marktplatz. (3,4,5,6,6)
WED, 09.02.2011, 22:032Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
WED, 09.02.2011, 22:037Versorgung Summe/Tag: (0,0,0,0,103,36,7,0)
WED, 09.01.2013, 20:012Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
WED, 09.01.2013, 20:011Versorgung Spiele: (3815) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
WED, 09.01.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,98,36,7,0)
WED, 09.01.2013, 20:013Vollstaendige Versorgung von Marktplatz. (4,3,7,5,5)
WED, 08.12.2010, 22:032Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
WED, 08.12.2010, 22:033Vollstaendige Versorgung von Marktplatz. (3,4,5,9,4)
WED, 08.12.2010, 22:031Versorgung Spiele: (3052) Aktiv=99 Inaktiv=10 Selbst=0 => Tuecher: 591 Werkzeug: 203
WED, 08.12.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,110,37,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)