City information

Taxation of LosVelozes

Marketplace
Wood118
Stone565
Ore13
Wool197
Food466
Cloth0
Tool10
Taler32556
Occupancy1409
Capacity6500
Occupation Percentage21.7%

Recent days' taxes Page << 1 ... 140 141 142 143 144 ... 1123 >>
TimeCodeDescription
WED, 04.09.2013, 20:001Versorgung Spiele: (4053) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
WED, 04.09.2013, 20:003Vollstaendige Versorgung von Marktplatz. (6,2,3,6,6)
WED, 04.09.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,98,35,7,0)
WED, 04.09.2013, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
WED, 04.08.2010, 22:052Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
WED, 04.08.2010, 22:057Versorgung Summe/Tag: (0,0,0,0,107,36,6,0)
WED, 04.08.2010, 22:053Vollstaendige Versorgung von Marktplatz. (6,6,1,4,7)
WED, 04.08.2010, 22:051Versorgung Spiele: (2926) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
WED, 04.07.2012, 20:017Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
WED, 04.07.2012, 20:013Vollstaendige Versorgung von Marktplatz. (5,2,7,6,4)
WED, 04.07.2012, 20:011Versorgung Spiele: (3626) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
WED, 04.07.2012, 20:012Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)