City information

Taxation of LosVelozes

Marketplace
Wood89
Stone427
Ore0
Wool128
Food308
Cloth0
Tool20
Taler32500
Occupancy1052
Capacity6500
Occupation Percentage16.2%

Recent days' taxes Page << 1 ... 168 169 170 171 172 ... 1123 >>
TimeCodeDescription
MON, 02.07.2007, 00:027Versorgung Summe/Tag: (0,0,0,0,126,39,6,0)
MON, 02.07.2007, 00:023Vollstaendige Versorgung von Marktplatz. (7,6,2,8,4)
MON, 02.07.2007, 00:022Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800
MON, 02.07.2007, 00:021Versorgung Spiele: (1796) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 558 Werkzeug: 182
MON, 02.07.2012, 20:003Vollstaendige Versorgung von Marktplatz. (4,9,4,5,2)
MON, 02.07.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,8,0)
MON, 02.07.2012, 20:001Versorgung Spiele: (3624) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
MON, 02.07.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
MON, 02.08.2010, 22:091Versorgung Spiele: (2924) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
MON, 02.08.2010, 22:092Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
MON, 02.08.2010, 22:097Versorgung Summe/Tag: (0,0,0,0,107,36,7,0)
MON, 02.08.2010, 22:093Vollstaendige Versorgung von Marktplatz. (8,4,6,4,3)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)