City information

Taxation of LosVelozes

Marketplace
Wood118
Stone565
Ore13
Wool197
Food466
Cloth0
Tool10
Taler32556
Occupancy1409
Capacity6500
Occupation Percentage21.7%

Recent days' taxes Page << 1 ... 170 171 172 173 174 ... 1123 >>
TimeCodeDescription
TUE, 29.05.2007, 23:582Versorgung Buerger: Anz=74/0 Baustellen=0 => Tuecher: 592 Nahrung: 3700
TUE, 29.05.2007, 23:581Versorgung Spiele: (1763) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 558 Werkzeug: 182
TUE, 29.05.2007, 23:583Vollstaendige Versorgung von Marktplatz. (7,0,9,5,5)
TUE, 29.05.2007, 23:587Versorgung Summe/Tag: (0,0,0,0,123,38,6,0)
TUE, 29.04.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,34,7,0)
TUE, 29.04.2014, 20:001Versorgung Spiele: (4290) Aktiv=99 Inaktiv=8 Selbst=0 => Tuecher: 597 Werkzeug: 202
TUE, 29.04.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,5,7,1)
TUE, 29.04.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
TUE, 29.04.2008, 22:172Versorgung Buerger: Anz=61/0 Baustellen=2 => Tuecher: 488 Nahrung: 4270
TUE, 29.04.2008, 22:173Vollstaendige Versorgung von Marktplatz. (2,3,10,6,4)
TUE, 29.04.2008, 22:177Versorgung Summe/Tag: (0,0,0,0,143,29,5,0)
TUE, 29.04.2008, 22:171Versorgung Spiele: (2099) Aktiv=78 Inaktiv=16 Selbst=0 => Tuecher: 381 Werkzeug: 145

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)