City information

Taxation of LosVelozes

Marketplace
Wood72
Stone420
Ore14
Wool128
Food276
Cloth0
Tool10
Taler32584
Occupancy960
Capacity6500
Occupation Percentage14.8%

Recent days' taxes Page << 1 ... 174 175 176 177 178 ... 1123 >>
TimeCodeDescription
TUE, 28.07.2009, 22:031Versorgung Spiele: (2554) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 489 Werkzeug: 174
TUE, 28.07.2009, 22:032Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
TUE, 28.07.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,110,34,6,0)
TUE, 28.07.2009, 22:033Vollstaendige Versorgung von Marktplatz. (7,4,2,3,8)
TUE, 28.06.2011, 20:017Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
TUE, 28.06.2011, 20:012Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
TUE, 28.06.2011, 20:011Versorgung Spiele: (3254) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206
TUE, 28.06.2011, 20:013Vollstaendige Versorgung von Marktplatz. (6,4,4,3,7)
TUE, 28.06.2005, 22:462Versorgung Buerger: Anz=82/1 Baustellen=1 => Tuecher: 656 Nahrung: 4920
TUE, 28.06.2005, 22:463Vollstaendige Versorgung von Marktplatz. (10,3,3,8,5)
TUE, 28.06.2005, 22:461Versorgung Spiele: (1063) Aktiv=82 Inaktiv=0 Selbst=0 => Tuecher: 445 Werkzeug: 148
TUE, 28.06.2005, 22:467Versorgung Summe/Tag: (0,0,0,0,164,36,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)