City information

Taxation of LosVelozes

Marketplace
Wood83
Stone401
Ore9
Wool141
Food334
Cloth0
Tool0
Taler32500
Occupancy968
Capacity6500
Occupation Percentage14.9%

Recent days' taxes Page << 1 ... 185 186 187 188 189 ... 1123 >>
TimeCodeDescription
MON, 05.10.2009, 22:041Versorgung Spiele: (2623) Aktiv=88 Inaktiv=14 Selbst=0 => Tuecher: 478 Werkzeug: 173
MON, 05.10.2009, 22:043Vollstaendige Versorgung von Marktplatz. (3,6,5,7,3)
MON, 05.10.2009, 22:047Versorgung Summe/Tag: (0,0,0,0,113,34,6,0)
MON, 05.10.2009, 22:042Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
MON, 05.11.2007, 21:587Versorgung Summe/Tag: (0,0,0,0,109,34,6,0)
MON, 05.11.2007, 21:581Versorgung Spiele: (1923) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 517 Werkzeug: 172
MON, 05.11.2007, 21:583Vollstaendige Versorgung von Marktplatz. (3,7,6,4,4)
MON, 05.11.2007, 21:582Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
MON, 05.11.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
MON, 05.11.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
MON, 05.11.2012, 20:003Vollstaendige Versorgung von Marktplatz. (4,3,8,5,4)
MON, 05.11.2012, 20:001Versorgung Spiele: (3750) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)