City information

Taxation of LosVelozes

Marketplace
Wood87
Stone481
Ore14
Wool155
Food345
Cloth0
Tool10
Taler32522
Occupancy1132
Capacity6500
Occupation Percentage17.4%

Recent days' taxes Page << 1 ... 210 211 212 213 214 ... 1123 >>
TimeCodeDescription
MON, 10.08.2009, 22:041Versorgung Spiele: (2567) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 489 Werkzeug: 174
MON, 10.08.2009, 22:047Versorgung Summe/Tag: (0,0,0,0,110,34,5,0)
MON, 10.08.2009, 22:042Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
MON, 10.08.2009, 22:043Vollstaendige Versorgung von Marktplatz. (2,6,6,4,5)
MON, 10.09.2007, 00:203Vollstaendige Versorgung von Marktplatz. (6,5,5,3,5)
MON, 10.09.2007, 00:207Versorgung Summe/Tag: (0,0,0,0,110,36,6,0)
MON, 10.09.2007, 00:202Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
MON, 10.09.2007, 00:201Versorgung Spiele: (1866) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 553 Werkzeug: 181
MON, 10.09.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,38,7,0)
MON, 10.09.2012, 20:001Versorgung Spiele: (3694) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
MON, 10.09.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
MON, 10.09.2012, 20:003Vollstaendige Versorgung von Marktplatz. (4,3,6,6,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)