City information

Taxation of LosVelozes

Marketplace
Wood146
Stone443
Ore8
Wool172
Food355
Cloth0
Tool20
Taler32528
Occupancy1224
Capacity6500
Occupation Percentage18.8%

Recent days' taxes Page << 1 ... 254 255 256 257 258 ... 1123 >>
TimeCodeDescription
MON, 18.09.2006, 22:447Versorgung Summe/Tag: (0,0,0,0,110,34,5,0)
MON, 18.10.2010, 22:023Vollstaendige Versorgung von Marktplatz. (2,7,5,6,5)
MON, 18.10.2010, 22:022Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
MON, 18.10.2010, 22:021Versorgung Spiele: (3001) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
MON, 18.10.2010, 22:027Versorgung Summe/Tag: (0,0,0,0,107,37,7,0)
MON, 18.11.2013, 20:012Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
MON, 18.11.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,97,35,6,0)
MON, 18.11.2013, 20:011Versorgung Spiele: (4128) Aktiv=98 Inaktiv=9 Selbst=0 => Tuecher: 587 Werkzeug: 200
MON, 18.11.2013, 20:013Vollstaendige Versorgung von Marktplatz. (6,4,4,4,5)
MON, 18.12.2006, 23:073Vollstaendige Versorgung von Marktplatz. (4,5,5,4,7)
MON, 18.12.2006, 23:072Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
MON, 18.12.2006, 23:077Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)