City information

Taxation of LosVelozes

Marketplace
Wood102
Stone505
Ore4
Wool172
Food375
Cloth0
Tool40
Taler32618
Occupancy1358
Capacity6500
Occupation Percentage20.9%

Recent days' taxes Page << 1 ... 257 258 259 260 261 ... 1123 >>
TimeCodeDescription
TUE, 12.10.2010, 22:033Vollstaendige Versorgung von Marktplatz. (6,6,3,4,5)
TUE, 12.10.2010, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
TUE, 12.10.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,107,36,6,0)
TUE, 12.10.2010, 22:031Versorgung Spiele: (2995) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
TUE, 12.09.2006, 22:403Vollstaendige Versorgung von Marktplatz. (7,2,8,2,5)
TUE, 12.09.2006, 22:402Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
TUE, 12.09.2006, 22:401Versorgung Spiele: (1504) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
TUE, 12.09.2006, 22:407Versorgung Summe/Tag: (0,0,0,0,110,35,5,0)
TUE, 12.08.2014, 20:011Versorgung Spiele: (4395) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
TUE, 12.08.2014, 20:017Versorgung Summe/Tag: (0,0,0,0,95,36,7,0)
TUE, 12.08.2014, 20:013Vollstaendige Versorgung von Marktplatz. (4,8,2,4,5)
TUE, 12.08.2014, 20:012Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)