City information

Taxation of LosVelozes

Marketplace
Wood89
Stone427
Ore0
Wool132
Food308
Cloth0
Tool20
Taler32512
Occupancy1056
Capacity6500
Occupation Percentage16.2%

Recent days' taxes Page << 1 ... 259 260 261 262 263 ... 1123 >>
TimeCodeDescription
TUE, 12.06.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
TUE, 12.06.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,99,37,7,0)
TUE, 12.06.2012, 20:003Vollstaendige Versorgung von Marktplatz. (3,5,7,5,4)
TUE, 12.06.2012, 20:001Versorgung Spiele: (3604) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
TUE, 12.06.2007, 00:001Versorgung Spiele: (1776) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 558 Werkzeug: 182
TUE, 12.06.2007, 00:007Versorgung Summe/Tag: (0,0,0,0,129,39,6,0)
TUE, 12.06.2007, 00:003Vollstaendige Versorgung von Marktplatz. (7,4,5,7,4)
TUE, 12.06.2007, 00:002Versorgung Buerger: Anz=77/0 Baustellen=0 => Tuecher: 616 Nahrung: 3850
TUE, 12.05.2009, 22:022Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
TUE, 12.05.2009, 22:021Versorgung Spiele: (2477) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
TUE, 12.05.2009, 22:023Vollstaendige Versorgung von Marktplatz. (5,8,3,4,3)
TUE, 12.05.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,104,33,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)