City information

Taxation of LosVelozes

Marketplace
Wood116
Stone481
Ore9
Wool169
Food422
Cloth0
Tool0
Taler32544
Occupancy1197
Capacity6500
Occupation Percentage18.4%

Recent days' taxes Page << 1 ... 260 261 262 263 264 ... 1123 >>
TimeCodeDescription
MON, 19.11.2007, 22:012Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
MON, 19.11.2007, 22:017Versorgung Summe/Tag: (0,0,0,0,108,34,6,0)
MON, 19.11.2012, 20:001Versorgung Spiele: (3764) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209
MON, 19.11.2012, 20:003Vollstaendige Versorgung von Marktplatz. (3,4,6,8,3)
MON, 19.11.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
MON, 19.11.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
MON, 19.12.2005, 23:293Vollstaendige Versorgung von Marktplatz. (3,1,5,7,9)
MON, 19.12.2005, 23:297Versorgung Summe/Tag: (0,0,0,0,118,36,6,0)
MON, 19.12.2005, 23:291Versorgung Spiele: (1237) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 494 Werkzeug: 163
MON, 19.12.2005, 23:292Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
MON, 19.12.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,96,36,7,0)
MON, 19.12.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)