City information

Taxation of LosVelozes

Marketplace
Wood116
Stone481
Ore9
Wool169
Food422
Cloth0
Tool0
Taler32544
Occupancy1197
Capacity6500
Occupation Percentage18.4%

Recent days' taxes Page << 1 ... 266 267 268 269 270 ... 1123 >>
TimeCodeDescription
MON, 20.12.2010, 22:041Versorgung Spiele: (3064) Aktiv=99 Inaktiv=10 Selbst=0 => Tuecher: 591 Werkzeug: 203
MON, 20.12.2010, 22:042Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
MON, 21.01.2008, 22:197Versorgung Summe/Tag: (0,0,0,0,128,28,5,0)
MON, 21.01.2008, 22:193Vollstaendige Versorgung von Marktplatz. (5,5,3,6,4)
MON, 21.01.2008, 22:191Versorgung Spiele: (2000) Aktiv=75 Inaktiv=21 Selbst=0 => Tuecher: 351 Werkzeug: 141
MON, 21.01.2008, 22:192Versorgung Buerger: Anz=64/0 Baustellen=1 => Tuecher: 512 Nahrung: 3840
MON, 21.01.2013, 20:001Versorgung Spiele: (3827) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
MON, 21.01.2013, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
MON, 21.01.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,98,36,7,0)
MON, 21.01.2013, 20:003Vollstaendige Versorgung von Marktplatz. (6,6,4,5,3)
MON, 21.02.2011, 22:043Vollstaendige Versorgung von Marktplatz. (7,8,5,4,2)
MON, 21.02.2011, 22:047Versorgung Summe/Tag: (0,0,0,0,124,36,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)