City information

Taxation of LosVelozes

Marketplace
Wood108
Stone433
Ore9
Wool149
Food364
Cloth0
Tool0
Taler32512
Occupancy1063
Capacity6500
Occupation Percentage16.4%

Recent days' taxes Page << 1 ... 277 278 279 280 281 ... 1123 >>
TimeCodeDescription
TUE, 08.11.2005, 23:203Vollstaendige Versorgung von Marktplatz. (5,4,4,4,7)
TUE, 08.11.2005, 23:202Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
TUE, 08.11.2005, 23:201Versorgung Spiele: (1196) Aktiv=80 Inaktiv=8 Selbst=0 => Tuecher: 428 Werkzeug: 150
TUE, 08.11.2005, 23:207Versorgung Summe/Tag: (0,0,0,0,121,33,5,0)
TUE, 08.10.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,6,4,4)
TUE, 08.10.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,101,36,6,0)
TUE, 08.10.2013, 20:001Versorgung Spiele: (4087) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
TUE, 08.10.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
TUE, 08.09.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,115,35,6,0)
TUE, 08.09.2009, 22:032Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
TUE, 08.09.2009, 22:031Versorgung Spiele: (2596) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 489 Werkzeug: 174
TUE, 08.09.2009, 22:033Vollstaendige Versorgung von Marktplatz. (7,10,2,4,2)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)