City information

Taxation of LosVelozes

Marketplace
Wood118
Stone565
Ore13
Wool197
Food466
Cloth0
Tool10
Taler32556
Occupancy1409
Capacity6500
Occupation Percentage21.7%

Recent days' taxes Page << 1 ... 280 281 282 283 284 ... 1123 >>
TimeCodeDescription
MON, 23.08.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,107,36,6,0)
MON, 23.08.2010, 22:033Vollstaendige Versorgung von Marktplatz. (5,4,6,3,6)
MON, 23.09.2013, 20:001Versorgung Spiele: (4072) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
MON, 23.09.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,102,36,7,0)
MON, 23.09.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,6,4,6,3)
MON, 23.09.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
MON, 23.10.2006, 22:521Versorgung Spiele: (1545) Aktiv=92 Inaktiv=0 Selbst=0 => Tuecher: 515 Werkzeug: 168
MON, 23.10.2006, 22:522Versorgung Buerger: Anz=66/0 Baustellen=1 => Tuecher: 528 Nahrung: 3960
MON, 23.10.2006, 22:527Versorgung Summe/Tag: (0,0,0,0,132,34,6,0)
MON, 23.10.2006, 22:523Vollstaendige Versorgung von Marktplatz. (5,5,2,7,7)
MON, 23.11.2009, 22:077Versorgung Summe/Tag: (0,0,0,0,116,36,6,0)
MON, 23.11.2009, 22:073Vollstaendige Versorgung von Marktplatz. (4,5,1,8,7)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)