City information

Taxation of LosVelozes

Marketplace
Wood108
Stone433
Ore9
Wool149
Food364
Cloth0
Tool0
Taler32512
Occupancy1063
Capacity6500
Occupation Percentage16.4%

Recent days' taxes Page << 1 ... 289 290 291 292 293 ... 1123 >>
TimeCodeDescription
MON, 25.06.2007, 00:022Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800
MON, 25.06.2007, 00:027Versorgung Summe/Tag: (0,0,0,0,127,39,6,0)
MON, 25.06.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
MON, 25.06.2012, 20:001Versorgung Spiele: (3617) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
MON, 25.06.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
MON, 25.06.2012, 20:003Vollstaendige Versorgung von Marktplatz. (7,8,6,1,2)
MON, 25.07.2005, 22:527Versorgung Summe/Tag: (0,0,0,0,158,34,5,0)
MON, 25.07.2005, 22:521Versorgung Spiele: (1090) Aktiv=74 Inaktiv=8 Selbst=1 => Tuecher: 377 Werkzeug: 136
MON, 25.07.2005, 22:523Vollstaendige Versorgung von Marktplatz. (6,5,6,8,3)
MON, 25.07.2005, 22:522Versorgung Buerger: Anz=79/0 Baustellen=1 => Tuecher: 632 Nahrung: 4740
MON, 25.07.2011, 20:003Vollstaendige Versorgung von Marktplatz. (5,3,6,5,4)
MON, 25.07.2011, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)