City information

Taxation of LosVelozes

Marketplace
Wood118
Stone565
Ore13
Wool197
Food466
Cloth0
Tool10
Taler32556
Occupancy1409
Capacity6500
Occupation Percentage21.7%

Recent days' taxes Page << 1 ... 32 33 34 35 36 ... 1123 >>
TimeCodeDescription
FRI, 07.05.2010, 22:051Versorgung Spiele: (2837) Aktiv=94 Inaktiv=10 Selbst=0 => Tuecher: 547 Werkzeug: 190
FRI, 07.05.2010, 22:057Versorgung Summe/Tag: (0,0,0,0,113,36,6,0)
FRI, 07.05.2010, 22:053Vollstaendige Versorgung von Marktplatz. (7,1,5,5,7)
FRI, 07.05.2010, 22:052Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
FRI, 07.06.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
FRI, 07.06.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,5,4,6)
FRI, 07.06.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
FRI, 07.06.2013, 20:001Versorgung Spiele: (3964) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
FRI, 07.07.2006, 22:232Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
FRI, 07.07.2006, 22:231Versorgung Spiele: (1437) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
FRI, 07.07.2006, 22:237Versorgung Summe/Tag: (0,0,0,0,112,35,5,0)
FRI, 07.07.2006, 22:233Vollstaendige Versorgung von Marktplatz. (7,5,2,5,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)