City information

Taxation of LosVelozes

Marketplace
Wood169
Stone103
Ore99
Wool447
Food275
Cloth0
Tool0
Taler32500
Occupancy1093
Capacity6500
Occupation Percentage16.8%

Recent days' taxes Page << 1 ... 43 44 45 46 47 ... 1123 >>
TimeCodeDescription
FRI, 09.06.2006, 22:152Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
FRI, 09.06.2006, 22:153Vollstaendige Versorgung von Marktplatz. (4,4,7,3,6)
FRI, 09.06.2006, 22:151Versorgung Spiele: (1409) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 530 Werkzeug: 172
FRI, 09.06.2006, 22:157Versorgung Summe/Tag: (0,0,0,0,111,35,6,0)
FRI, 09.07.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,105,36,7,0)
FRI, 09.07.2010, 22:033Vollstaendige Versorgung von Marktplatz. (6,3,6,6,3)
FRI, 09.07.2010, 22:031Versorgung Spiele: (2900) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
FRI, 09.07.2010, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
FRI, 09.08.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,93,35,7,0)
FRI, 09.08.2013, 20:002Versorgung Buerger: Anz=56/0 Baustellen=0 => Tuecher: 448 Nahrung: 2800
FRI, 09.08.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,5,6,4,5)
FRI, 09.08.2013, 20:001Versorgung Spiele: (4027) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)