City information

Taxation of LosVelozes

Marketplace
Wood128
Stone109
Ore139
Wool314
Food159
Cloth0
Tool0
Taler32530
Occupancy849
Capacity6500
Occupation Percentage13.1%

Recent days' taxes Page << 1 ... 71 72 73 74 75 ... 1123 >>
TimeCodeDescription
FRI, 14.10.2005, 23:127Versorgung Summe/Tag: (0,0,0,0,144,32,5,0)
FRI, 14.10.2005, 23:121Versorgung Spiele: (1171) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 390 Werkzeug: 139
FRI, 14.10.2005, 23:123Vollstaendige Versorgung von Marktplatz. (8,6,4,3,5)
FRI, 14.10.2005, 23:122Versorgung Buerger: Anz=72/0 Baustellen=1 => Tuecher: 576 Nahrung: 4320
FRI, 14.10.2011, 20:001Versorgung Spiele: (3362) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
FRI, 14.10.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,37,7,0)
FRI, 14.10.2011, 20:003Vollstaendige Versorgung von Marktplatz. (5,4,4,6,5)
FRI, 14.10.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
FRI, 14.11.2008, 22:087Versorgung Summe/Tag: (0,0,0,0,140,34,6,0)
FRI, 14.11.2008, 22:081Versorgung Spiele: (2298) Aktiv=83 Inaktiv=15 Selbst=0 => Tuecher: 451 Werkzeug: 162
FRI, 14.11.2008, 22:082Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
FRI, 14.11.2008, 22:083Vollstaendige Versorgung von Marktplatz. (8,6,4,6,3)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)