City information

Taxation of LosVelozes

Marketplace
Wood4
Stone727
Ore14
Wool259
Food583
Cloth0
Tool30
Taler32512
Occupancy1737
Capacity6500
Occupation Percentage26.7%

Recent days' taxes Page << 1 ... 785 786 787 788 789 ... 1123 >>
TimeCodeDescription
SAT, 03.11.2007, 21:587Versorgung Summe/Tag: (0,0,0,0,109,35,6,0)
SAT, 03.10.2009, 22:002Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
SAT, 03.10.2009, 22:003Vollstaendige Versorgung von Marktplatz. (5,10,5,2,2)
SAT, 03.10.2009, 22:001Versorgung Spiele: (2621) Aktiv=88 Inaktiv=14 Selbst=0 => Tuecher: 478 Werkzeug: 173
SAT, 03.10.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,113,34,6,0)
SAT, 03.09.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,96,36,7,0)
SAT, 03.09.2011, 20:001Versorgung Spiele: (3321) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
SAT, 03.09.2011, 20:003Vollstaendige Versorgung von Marktplatz. (6,1,6,5,5)
SAT, 03.09.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
SAT, 03.09.2005, 23:017Versorgung Summe/Tag: (0,0,0,0,160,34,4,0)
SAT, 03.09.2005, 23:013Vollstaendige Versorgung von Marktplatz. (7,6,7,2,6)
SAT, 03.09.2005, 23:011Versorgung Spiele: (1130) Aktiv=76 Inaktiv=8 Selbst=0 => Tuecher: 388 Werkzeug: 139

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)