City information

Taxation of LosVelozes

Marketplace
Wood99
Stone489
Ore14
Wool163
Food365
Cloth0
Tool10
Taler32500
Occupancy1180
Capacity6500
Occupation Percentage18.2%

Recent days' taxes Page << 1 ... 84 85 86 87 88 ... 1123 >>
TimeCodeDescription
WED, 15.05.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
WED, 15.05.2013, 20:003Vollstaendige Versorgung von Marktplatz. (2,9,4,3,6)
WED, 15.05.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
WED, 15.05.2013, 20:001Versorgung Spiele: (3941) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
WED, 15.04.2009, 22:031Versorgung Spiele: (2450) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 490 Werkzeug: 175
WED, 15.04.2009, 22:033Vollstaendige Versorgung von Marktplatz. (3,6,4,6,4)
WED, 15.04.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,105,34,5,0)
WED, 15.04.2009, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
WED, 15.03.2006, 21:571Versorgung Spiele: (1323) Aktiv=88 Inaktiv=0 Selbst=0 => Tuecher: 493 Werkzeug: 163
WED, 15.03.2006, 21:573Vollstaendige Versorgung von Marktplatz. (3,3,5,4,9)
WED, 15.03.2006, 21:572Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
WED, 15.03.2006, 21:577Versorgung Summe/Tag: (0,0,0,0,117,35,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)