City information

Taxation of LosVelozes

Marketplace
Wood111
Stone425
Ore14
Wool149
Food358
Cloth0
Tool0
Taler32530
Occupancy1057
Capacity6500
Occupation Percentage16.3%

Recent days' taxes Page << 1 ... 1075 1076 1077 1078 1079 ... 1123 >>
TimeCodeDescription
WED, 22.08.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,7,2,5,5)
WED, 22.08.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
WED, 22.08.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,38,7,0)
WED, 22.09.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,105,35,7,0)
WED, 22.09.2010, 22:033Vollstaendige Versorgung von Marktplatz. (5,5,5,4,5)
WED, 22.09.2010, 22:031Versorgung Spiele: (2975) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
WED, 22.09.2010, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
WED, 22.10.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,140,34,6,0)
WED, 22.10.2008, 22:022Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
WED, 22.10.2008, 22:021Versorgung Spiele: (2275) Aktiv=82 Inaktiv=15 Selbst=0 => Tuecher: 444 Werkzeug: 160
WED, 22.10.2008, 22:023Vollstaendige Versorgung von Marktplatz. (5,2,8,7,5)
WED, 22.11.2006, 22:587Versorgung Summe/Tag: (0,0,0,0,112,36,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)