City information

Taxation of LosVelozes

Marketplace
Wood99
Stone489
Ore14
Wool163
Food365
Cloth0
Tool10
Taler32500
Occupancy1180
Capacity6500
Occupation Percentage18.2%

Recent days' taxes Page << 1 ... 136 137 138 139 140 ... 1123 >>
TimeCodeDescription
WED, 31.07.2013, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
WED, 31.07.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,4,3,6,5)
WED, 31.07.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)
TUE, 30.07.2013, 20:001Versorgung Spiele: (4017) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
TUE, 30.07.2013, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
TUE, 30.07.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,5,4,4,5)
TUE, 30.07.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)
MON, 29.07.2013, 20:001Versorgung Spiele: (4016) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
MON, 29.07.2013, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
MON, 29.07.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,9,3,1,7)
MON, 29.07.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,95,35,6,0)
SUN, 28.07.2013, 20:001Versorgung Spiele: (4015) Aktiv=97 Inaktiv=13 Selbst=0 => Tuecher: 580 Werkzeug: 202

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)