City information

Taxation of LosVelozes

Marketplace
Wood72
Stone420
Ore14
Wool128
Food276
Cloth0
Tool10
Taler32584
Occupancy960
Capacity6500
Occupation Percentage14.8%

Recent days' taxes Page << 1 ... 150 151 152 153 154 ... 1123 >>
TimeCodeDescription
FRI, 29.07.2005, 22:533Vollstaendige Versorgung von Marktplatz. (5,6,3,7,7)
FRI, 29.07.2005, 22:532Versorgung Buerger: Anz=79/0 Baustellen=1 => Tuecher: 632 Nahrung: 4740
FRI, 29.07.2005, 22:537Versorgung Summe/Tag: (0,0,0,0,158,33,5,0)
FRI, 29.07.2005, 22:531Versorgung Spiele: (1094) Aktiv=74 Inaktiv=8 Selbst=1 => Tuecher: 377 Werkzeug: 136
FRI, 29.07.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,95,36,7,0)
FRI, 29.07.2011, 20:003Vollstaendige Versorgung von Marktplatz. (5,5,7,2,4)
FRI, 29.07.2011, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
FRI, 29.07.2011, 20:001Versorgung Spiele: (3285) Aktiv=102 Inaktiv=8 Selbst=0 => Tuecher: 615 Werkzeug: 208
FRI, 29.08.2008, 22:177Versorgung Summe/Tag: (0,0,0,0,140,32,5,0)
FRI, 29.08.2008, 22:172Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
FRI, 29.08.2008, 22:171Versorgung Spiele: (2221) Aktiv=79 Inaktiv=16 Selbst=0 => Tuecher: 394 Werkzeug: 148
FRI, 29.08.2008, 22:173Vollstaendige Versorgung von Marktplatz. (3,6,8,5,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)